

All four campaigns and the characters that come with them will be available. The game will be absolutely free with no paywalls in sight. Spacelords uses everything the developers have learned and takes it to the next level. Ever since the launch of the third campaign MercurySteam have been able to turn around what was a declining player base, with retention actually increasing and more players staying with the game as more content is made available. At least this is true on the PC, which makes up less than 5% of Raiders active player base. Rather, it didn't truly feel like a free to play title. The company hoped that the initial missions would draw people in and the relatively low cost would seduce people into paying for the campaigns.
#SPACELORDS MMR FOR FREE#
There was a small amount of content available for free but extra campaigns cost £/$/€9.99.

When Raiders initially launched it wasn't a typical free to play title. Spacelords is an attempt to continue what MercurySteam have been succeeding with ever since the launch of the third campaign. This is where Spacelords makes its appearance. Enric openly admitted they 'screwed up' on a number of areas. Raiders was a flop and hasn't worked out for the company, that's a simple fact. This is something that Enric Álvarez, the co-owner of MercurySteam and Game Director of Raiders of the Broken Planet very quickly did and seems to be doing now. I've got a lot of time for somebody who can own up to their mistakes and learn from them. Frankly, I'm more excited for Spacelords than I ever was for Raiders.
